﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StrategyGame.Utilities
{
    public class Selectables
    {
        public int MaxSelection;
        public List<Selectable> Options;




    }

    public class Selectable
    {
        public bool IsSelected;
        public CharacterClass Character;
    }
}
